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Pack your bags for an exciting trip with
Airport Mania™: First Flight
Reflexive
Entertainment is
proud to announce its 16th game Airport Mania™: First Flight, scheduled for
departure this April on PC and this June on Mac.
Lake Forest, CA – March 14, 2008 – Reflexive Entertainment (www.reflexive-inc.com) is
proud to announce its next game: Airport Mania™: First Flight.
Scheduled for departure this April on PC, and this June on Mac, Airport
Mania will put players in charge of an airport, giving them the chance
to direct air traffic and customize the airport, as they try to keep up
with the hectic happenings.
Combining the excitement of travel with the frantic action of air
traffic control, Airport Mania is full of character. From the
expressions and voices of the planes to the awards room filled with
riddles, every aspect of the game has been created to be entertaining
and enjoyable. The game play is full of surprises including in-air
emergencies and events, like the arrival of the President's Plane, that
require immediate attention. Also included are multiple goal
levels and a secret hidden Paper Planes mode.
Developed in a partnership with South Winds Games (www.southwindsgames.com),
Airport Mania has been created with a focus on fun. "There are a
lot of different types of games out there for a lot of different
people," said Airport Mania Designer Russell Carroll. "In creating
Airport Mania, I wanted to create a game that would make people smile
and have fun. For me, there are few things more rewarding than
seeing something you've created put a smile on someone else's face."
Featuring comical music,
8 amusing locations, and
84 whimsical levels, Airport Mania: First Flight will provide an
enjoyable gaming experience for everyone in the family when it is released
for the PC in early April and the Mac in early June.
More information can be found at the
Airport Mania: First Flight website:
http://www.airportmania.com.
Preview copies and exclusive screenshots are now available and can be obtained
by contacting Russell Carroll (rcarroll@reflexive.net)
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Screenshots:
(click to enlarge) |
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About Reflexive Entertainment:
Founded in 1997, with one goal in mind, to make great games, Reflexive
Entertainment's passionate focus on game design has led to the creation
of many top-selling and award-winning games including the Ricochet and
the Big Kahuna franchises (with over 40 million total downloads) and the
2006 Downloadable Game of the Year, Wik: Fable of Souls. In addition to
developing games, Reflexive has created one of the largest casual game
distribution networks in existence with more than 500 affiliates
distributing a huge catalog of over 950 games to a rapidly growing
audience that downloads millions of games each week.
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For further information, please contact:
Russell Carroll
(949)830-1903 Ext 14 |