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Prepare to
fly into
a world rich with story and magic in The Great Tree
Reflexive
Entertainment is
proud to announce its 15th PC game The Great Tree, a grown-up story of good and
evil.
Lake Forest, CA – December 4, 2007 – Reflexive Entertainment is
proud to announce The Great Tree, a grown-up
story of good and evil that puts the survival of an enchanted world into
your hands. As a chosen fairy you will travel to many spellbinding
locations, avoiding dangerous creatures and using wondrous magic to
collect the pollen that can save The Great Tree...and your people.
Illustrated by the same award-winning artist behind Wik: Fable of Souls,
The Great Tree takes gamers into a new realm, immersing them in a
conflict for survival. With a story told through voice acting
knitted together
with beautiful art into moving micro movies, the faeries' plight has been
lovingly crafted to create a unique experience for gamers both young and
old.
Playing as a small fairy thrust into a deadly conflict, players set out
on a mission to save The Great Tree, using special abilities and magic,
when needed, to elude enemies, collect pollen and rescue the entranced Swee.
Throughout the journey innovative and never before dreamed of enemies,
such as the 'Death Toad' and 'Slumbering Fungus' will confront and amaze
players. As play progresses, star points will be earned, which can
be used to improve character speed, strength, magic, and health.
In addition, new wings, each with unique special abilities, will become
available, giving players tremendous ability to customize their approach
to game play.
Featuring amazing locations, surprising enemies, and 100 wondrous levels, The
Great Tree will provide an amazing gaming experience, which feels akin
to an epic film, when it is released on December 19th.
More information can be found at The Great
Tree game's website:
http://www.thegreattreegame.com/.
Preview copies and exclusive screenshots are now available and can be obtained
by contacting Russell Carroll (rcarroll@reflexive.net)
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Screenshots:
(click to enlarge) |
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About Reflexive Entertainment:
Founded in 1997, with one goal in mind, to make great games, Reflexive
Entertainment's passionate focus on game design has led to the creation
of many top-selling and award-winning games including the Ricochet and
the Big Kahuna franchises (with over 40 million total downloads) and the
2006 Downloadable Game of the Year, Wik: Fable of Souls. In addition to
developing games, Reflexive has created one of the largest casual game
distribution networks in existence with more than 500 affiliates
distributing a huge catalog of over 900 games to a rapidly growing
audience that downloads millions of games each week.
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For further information, please contact:
Russell Carroll
Director of Marketing
(949)830-1903 Ext 14 |